/*!
SerializeJSON jQuery plugin.
https://github.com/marioizquierdo/jquery.serializeJSON
version 3.2.0 (Dec, 2020)
Copyright (c) 2012-2021 Mario Izquierdo
Dual licensed under the MIT (http://www.opensource.org/licenses/mit-license.php)
and GPL (http://www.opensource.org/licenses/gpl-license.php) licenses.
*/
(function (factory) {
/* global define, require, module */
if (typeof define === "function" && define.amd) { // AMD. Register as an anonymous module.
define(["jquery"], factory);
} else if (typeof exports === "object") { // Node/CommonJS
var jQuery = require("jquery");
module.exports = factory(jQuery);
} else { // Browser globals (zepto supported)
factory(window.jQuery || window.Zepto || window.$); // Zepto supported on browsers as well
}
}(function ($) {
"use strict";
var rCRLF = /\r?\n/g;
var rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i;
var rsubmittable = /^(?:input|select|textarea|keygen)/i;
var rcheckableType = /^(?:checkbox|radio)$/i;
$.fn.serializeJSON = function (options) {
var f = $.serializeJSON;
var $form = this; // NOTE: the set of matched elements is most likely a form, but it could also be a group of inputs
var opts = f.setupOpts(options); // validate options and apply defaults
var typeFunctions = $.extend({}, opts.defaultTypes, opts.customTypes);
// Make a list with {name, value, el} for each input element
var serializedArray = f.serializeArray($form, opts);
// Convert the serializedArray into a serializedObject with nested keys
var serializedObject = {};
$.each(serializedArray, function (_i, obj) {
var nameSansType = obj.name;
var type = $(obj.el).attr("data-value-type");
if (!type && !opts.disableColonTypes) { // try getting the type from the input name
var p = f.splitType(obj.name); // "foo:string" => ["foo", "string"]
nameSansType = p[0];
type = p[1];
}
if (type === "skip") {
return; // ignore fields with type skip
}
if (!type) {
type = opts.defaultType; // "string" by default
}
var typedValue = f.applyTypeFunc(obj.name, obj.value, type, obj.el, typeFunctions); // Parse type as string, number, etc.
if (!typedValue && f.shouldSkipFalsy(obj.name, nameSansType, type, obj.el, opts)) {
return; // ignore falsy inputs if specified in the options
}
var keys = f.splitInputNameIntoKeysArray(nameSansType);
f.deepSet(serializedObject, keys, typedValue, opts);
});
return serializedObject;
};
// Use $.serializeJSON as namespace for the auxiliar functions
// and to define defaults
$.serializeJSON = {
defaultOptions: {}, // reassign to override option defaults for all serializeJSON calls
defaultBaseOptions: { // do not modify, use defaultOptions instead
checkboxUncheckedValue: undefined, // to include that value for unchecked checkboxes (instead of ignoring them)
useIntKeysAsArrayIndex: false, // name="foo[2]" value="v" => {foo: [null, null, "v"]}, instead of {foo: ["2": "v"]}
skipFalsyValuesForTypes: [], // skip serialization of falsy values for listed value types
skipFalsyValuesForFields: [], // skip serialization of falsy values for listed field names
disableColonTypes: false, // do not interpret ":type" suffix as a type
customTypes: {}, // extends defaultTypes
defaultTypes: {
"string": function(str) { return String(str); },
"number": function(str) { return Number(str); },
"boolean": function(str) { var falses = ["false", "null", "undefined", "", "0"]; return falses.indexOf(str) === -1; },
"null": function(str) { var falses = ["false", "null", "undefined", "", "0"]; return falses.indexOf(str) === -1 ? str : null; },
"array": function(str) { return JSON.parse(str); },
"object": function(str) { return JSON.parse(str); },
"skip": null // skip is a special type used to ignore fields
},
defaultType: "string",
},
// Validate and set defaults
setupOpts: function(options) {
if (options == null) options = {};
var f = $.serializeJSON;
// Validate
var validOpts = [
"checkboxUncheckedValue",
"useIntKeysAsArrayIndex",
"skipFalsyValuesForTypes",
"skipFalsyValuesForFields",
"disableColonTypes",
"customTypes",
"defaultTypes",
"defaultType"
];
for (var opt in options) {
if (validOpts.indexOf(opt) === -1) {
throw new Error("serializeJSON ERROR: invalid option '" + opt + "'. Please use one of " + validOpts.join(", "));
}
}
// Helper to get options or defaults
return $.extend({}, f.defaultBaseOptions, f.defaultOptions, options);
},
// Just like jQuery's serializeArray method, returns an array of objects with name and value.
// but also includes the dom element (el) and is handles unchecked checkboxes if the option or data attribute are provided.
serializeArray: function($form, opts) {
if (opts == null) { opts = {}; }
var f = $.serializeJSON;
return $form.map(function() {
var elements = $.prop(this, "elements"); // handle propHook "elements" to filter or add form elements
return elements ? $.makeArray(elements) : this;
}).filter(function() {
var $el = $(this);
var type = this.type;
// Filter with the standard W3C rules for successful controls: http://www.w3.org/TR/html401/interact/forms.html#h-17.13.2
return this.name && // must contain a name attribute
!$el.is(":disabled") && // must not be disable (use .is(":disabled") so that fieldset[disabled] works)
rsubmittable.test(this.nodeName) && !rsubmitterTypes.test(type) && // only serialize submittable fields (and not buttons)
(this.checked || !rcheckableType.test(type) || f.getCheckboxUncheckedValue($el, opts) != null); // skip unchecked checkboxes (unless using opts)
}).map(function(_i, el) {
var $el = $(this);
var val = $el.val();
var type = this.type; // "input", "select", "textarea", "checkbox", etc.
if (val == null) {
return null;
}
if (rcheckableType.test(type) && !this.checked) {
val = f.getCheckboxUncheckedValue($el, opts);
}
if (isArray(val)) {
return $.map(val, function(val) {
return { name: el.name, value: val.replace(rCRLF, "\r\n"), el: el };
} );
}
return { name: el.name, value: val.replace(rCRLF, "\r\n"), el: el };
}).get();
},
getCheckboxUncheckedValue: function($el, opts) {
var val = $el.attr("data-unchecked-value");
if (val == null) {
val = opts.checkboxUncheckedValue;
}
return val;
},
// Parse value with type function
applyTypeFunc: function(name, valStr, type, el, typeFunctions) {
var typeFunc = typeFunctions[type];
if (!typeFunc) { // quick feedback to user if there is a typo or missconfiguration
throw new Error("serializeJSON ERROR: Invalid type " + type + " found in input name '" + name + "', please use one of " + objectKeys(typeFunctions).join(", "));
}
return typeFunc(valStr, el);
},
// Splits a field name into the name and the type. Examples:
// "foo" => ["foo", ""]
// "foo:boolean" => ["foo", "boolean"]
// "foo[bar]:null" => ["foo[bar]", "null"]
splitType : function(name) {
var parts = name.split(":");
if (parts.length > 1) {
var t = parts.pop();
return [parts.join(":"), t];
} else {
return [name, ""];
}
},
// Check if this input should be skipped when it has a falsy value,
// depending on the options to skip values by name or type, and the data-skip-falsy attribute.
shouldSkipFalsy: function(name, nameSansType, type, el, opts) {
var skipFromDataAttr = $(el).attr("data-skip-falsy");
if (skipFromDataAttr != null) {
return skipFromDataAttr !== "false"; // any value is true, except the string "false"
}
var optForFields = opts.skipFalsyValuesForFields;
if (optForFields && (optForFields.indexOf(nameSansType) !== -1 || optForFields.indexOf(name) !== -1)) {
return true;
}
var optForTypes = opts.skipFalsyValuesForTypes;
if (optForTypes && optForTypes.indexOf(type) !== -1) {
return true;
}
return false;
},
// Split the input name in programatically readable keys.
// Examples:
// "foo" => ["foo"]
// "[foo]" => ["foo"]
// "foo[inn][bar]" => ["foo", "inn", "bar"]
// "foo[inn[bar]]" => ["foo", "inn", "bar"]
// "foo[inn][arr][0]" => ["foo", "inn", "arr", "0"]
// "arr[][val]" => ["arr", "", "val"]
splitInputNameIntoKeysArray: function(nameWithNoType) {
var keys = nameWithNoType.split("["); // split string into array
keys = $.map(keys, function (key) { return key.replace(/\]/g, ""); }); // remove closing brackets
if (keys[0] === "") { keys.shift(); } // ensure no opening bracket ("[foo][inn]" should be same as "foo[inn]")
return keys;
},
// Set a value in an object or array, using multiple keys to set in a nested object or array.
// This is the main function of the script, that allows serializeJSON to use nested keys.
// Examples:
//
// deepSet(obj, ["foo"], v) // obj["foo"] = v
// deepSet(obj, ["foo", "inn"], v) // obj["foo"]["inn"] = v // Create the inner obj["foo"] object, if needed
// deepSet(obj, ["foo", "inn", "123"], v) // obj["foo"]["arr"]["123"] = v //
//
// deepSet(obj, ["0"], v) // obj["0"] = v
// deepSet(arr, ["0"], v, {useIntKeysAsArrayIndex: true}) // arr[0] = v
// deepSet(arr, [""], v) // arr.push(v)
// deepSet(obj, ["arr", ""], v) // obj["arr"].push(v)
//
// arr = [];
// deepSet(arr, ["", v] // arr => [v]
// deepSet(arr, ["", "foo"], v) // arr => [v, {foo: v}]
// deepSet(arr, ["", "bar"], v) // arr => [v, {foo: v, bar: v}]
// deepSet(arr, ["", "bar"], v) // arr => [v, {foo: v, bar: v}, {bar: v}]
//
deepSet: function (o, keys, value, opts) {
if (opts == null) { opts = {}; }
var f = $.serializeJSON;
if (isUndefined(o)) { throw new Error("ArgumentError: param 'o' expected to be an object or array, found undefined"); }
if (!keys || keys.length === 0) { throw new Error("ArgumentError: param 'keys' expected to be an array with least one element"); }
var key = keys[0];
// Only one key, then it's not a deepSet, just assign the value in the object or add it to the array.
if (keys.length === 1) {
if (key === "") { // push values into an array (o must be an array)
o.push(value);
} else {
o[key] = value; // keys can be object keys (strings) or array indexes (numbers)
}
return;
}
var nextKey = keys[1]; // nested key
var tailKeys = keys.slice(1); // list of all other nested keys (nextKey is first)
if (key === "") { // push nested objects into an array (o must be an array)
var lastIdx = o.length - 1;
var lastVal = o[lastIdx];
// if the last value is an object or array, and the new key is not set yet
if (isObject(lastVal) && isUndefined(f.deepGet(lastVal, tailKeys))) {
key = lastIdx; // then set the new value as a new attribute of the same object
} else {
key = lastIdx + 1; // otherwise, add a new element in the array
}
}
if (nextKey === "") { // "" is used to push values into the nested array "array[]"
if (isUndefined(o[key]) || !isArray(o[key])) {
o[key] = []; // define (or override) as array to push values
}
} else {
if (opts.useIntKeysAsArrayIndex && isValidArrayIndex(nextKey)) { // if 1, 2, 3 ... then use an array, where nextKey is the index
if (isUndefined(o[key]) || !isArray(o[key])) {
o[key] = []; // define (or override) as array, to insert values using int keys as array indexes
}
} else { // nextKey is going to be the nested object's attribute
if (isUndefined(o[key]) || !isObject(o[key])) {
o[key] = {}; // define (or override) as object, to set nested properties
}
}
}
// Recursively set the inner object
f.deepSet(o[key], tailKeys, value, opts);
},
deepGet: function (o, keys) {
var f = $.serializeJSON;
if (isUndefined(o) || isUndefined(keys) || keys.length === 0 || (!isObject(o) && !isArray(o))) {
return o;
}
var key = keys[0];
if (key === "") { // "" means next array index (used by deepSet)
return undefined;
}
if (keys.length === 1) {
return o[key];
}
var tailKeys = keys.slice(1);
return f.deepGet(o[key], tailKeys);
}
};
// polyfill Object.keys to get option keys in IE<9
var objectKeys = function(obj) {
if (Object.keys) {
return Object.keys(obj);
} else {
var key, keys = [];
for (key in obj) { keys.push(key); }
return keys;
}
};
var isObject = function(obj) { return obj === Object(obj); }; // true for Objects and Arrays
var isUndefined = function(obj) { return obj === void 0; }; // safe check for undefined values
var isValidArrayIndex = function(val) { return /^[0-9]+$/.test(String(val)); }; // 1,2,3,4 ... are valid array indexes
var isArray = Array.isArray || function(obj) { return Object.prototype.toString.call(obj) === "[object Array]"; };
}));
Heist Preparing: Unmarked Guns Fandom - Anh Vũ MinerSkip to content
This method makes it possible for a smooth but immersive character-enjoy sense that will sidestep also eager-eyed shields. Grand Theft Car Online – Rockstar’s constant ever-expanding multiplayer system, produced that have Huge Thieves Automobile V.Not connected to Rockstar Game or TakeTwo. You can find six availableness things to the brand new Diamond Casino you want to pic.
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It phase is the place you hire the crew from NPCs, see disguises, automobile, or other needed items in the “To complete” listing. After you discover the newest heist, Lester have a tendency to request you to extent the hotel and find individuals sights. Up coming, you will have to uncover what is actually stored in the fresh container of the property because of the accessing the safety camera provide.
Do you wish to buy the penthouse to take care of the newest Diamond Casino Heist?
There has been plenty of strange content dropping, away from improved protection to help you unusual sms in the Cheng Family members Holdings. It seems like a good heist is just about to decrease, and everyone really wants to understand what staff is about to pull it off. Once you first log into the notebook, you’ll be able to start getting objectives lookin to the Setup board close. The one in the East Los Santos ‘s the nearest to your gambling establishment, however, some of these Arcades is ok to purchase.
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A good secret is that the gauntlet actually spawns once you begin the newest objective, perhaps not if cutscene try caused, to just shoot the brand new driver and take the fresh gauntlet. An informed arcade cities are 8-portion ($2,530,one hundred thousand, situated in Vinewood) and Videogeddon ($1,875,100000, La Mesa). When buying their arcade, nothing of your updates are necessary, as the majority of are usually cosmetics. You’ll need to over a simple arcade options goal to get into the fresh basements the spot where the diamond casino heist considered board is found. Within your hideout, there is three considered boards, an area to store stolen automobile and you may heist preparing devices. That is plus the kick off point your own prep missions since the really because the stage heist rehearsals, honing the skills you’ll have to successfully accomplish the new heist.
You only need to read you to definitely door for individuals who log off out the team home, to decide if for you to do level dos protection passes or not. Noose and you can firefighter are exactly the same, so perform firefighters as it have a less complicated objective. Simply because it is covering up one thing greater does not mean you simply can’t build a bit of funds from gambling too.
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